Project Overview Ulster Badminton is an organisation that promotes Badminton as, both a competitive sport and hobby for all levels. The organisation uses several channels to reach out to schools and clubs through the Everybody Active Campaign, encouraging those within the programme to join their local clubs. Ulster Badminton has been successful in Northern Ireland […]

Project Overview Develop a series of short videos that can be used by the giants to encourage the general public to attend games and be- come part of giants machine. Targeting diseable fans, families, young people and fantical fans. The first video would cap- ture school pupil engagement and showcasing game and the arena as […]

Project Overview For this project, our chosen client was Carers NI. Carers NI are an organsation that looks out for carers and to make life easier for carers. According to the Carers NI website, they operate an advice and information servcie for carers and professionals, dealing with a range of issues such as carers’ benefits, community care and […]

Project Overview Lighthouse is a suicide prevention charity based in North Belfast. North Belfast is one of the most deprived areas in the city and the area with the highest suicide rates, which is why Lighthouse was set up. It helps those in need. Lighthouse aim to build a relationship with the vulnerable and help […]

Project Overview This is a project for Interactive Media, the module is called Interactivity for Social Enter-prise which has offered me the opportunity to work within an effective team to produce a media package for a client. Within my team there was myself, Alanna and Matthew. This project works in collabora- tion with the science shop pro- […]

Project Overview The Science Shop was established in 1989 and is a joint project between Queen’s University Belfast and Ulster University. The Science Shop works across all university faculties. It acts as a broker, bringing community research needs into the university and finding students to do small pieces of research in response to those needs. […]

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